Design-based learning in classrooms using playful digital toolkits

K.J. Scheltenaar, J.E.C. van der Poel, Tilde Bekker

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

12 Citations (Scopus)
3 Downloads (Pure)


The goal of this paper is to explore how to implement Design Based Learning (DBL) with digital toolkits to teach 21st century skills in (Dutch) schools. It describes the outcomes of a literature study and two design case studies in which such a DBL approach with digital toolkits was iteratively developed. The outcome is described in the form of a framework that explains how to consider different perspectives, such as the DBL process, the role of the teacher, the use of a digital toolkit and the framing of the design brief in relation to setting learning goals that are suitable for a school context. The design cases indicate that DBL with digital toolkits can play a valuable role in teaching 21st Century skills, such as problem solving, creativity, and digital literacy to children in schools, if the other components of the framework, such as school’s learning goals, are taken into account
Original languageEnglish
Title of host publicationEntertainment Computing - ICEC 2015
Subtitle of host publication14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings
Place of PublicationBerlin
ISBN (Electronic)978-3-319-24589-8
ISBN (Print)978-3-319-24589-8
Publication statusPublished - 2015
EventIntern - Trondheim, Norway
Duration: 30 Sept 20152 Oct 2015

Publication series





  • design based learning
  • children
  • digital literacy
  • digital toolkits


Dive into the research topics of 'Design-based learning in classrooms using playful digital toolkits'. Together they form a unique fingerprint.

Cite this