Design applications for social remembering

Elise van den Hoven, Mendel Broekhuijsen, Ine Mols

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

1 Downloads (Pure)

Abstract

With the increasing availability of technology, the number of digital media people create, such as digital photos, has exploded. At the same time, the number of media they organize has decreased. Many personal media are created for mnemonic reasons, but are often not used as intended or desired. We see this as a design opportunity for supporting new experiences using personal digital media. Our people-centered design perspectives start in the real world, in people’s everyday lives, in which remembering is often a social and collaborative activity. This social activity involves multiple people in different situations, and includes digital media that can serve as memory cues. In this chapter, we present six concept designs for interactive products, specifically conceived to support everyday remembering activities that vary in their degree of socialness. From these concepts, five design characteristics emerge: social situation; type of event; social effect; media process; and media interaction.
Original languageEnglish
Title of host publicationCollaborative Remembering
Subtitle of host publicationTheories, Research, and Applications
EditorsM.L. Meade, C.B. Harris, P. van Bergen , J. Sutton, A.J. Barnier
PublisherOxford University Press
Chapter22
Pages386-403
Number of pages18
ISBN (Electronic)9780198737865
DOIs
Publication statusPublished - 18 Jan 2018

Fingerprint

Cues
Technology
Sociological Factors

Keywords

  • people-centered design
  • Interaction design
  • human–computer interaction,
  • design research
  • social remembering,
  • everyday activities
  • autobiographical memory

Cite this

van den Hoven, E., Broekhuijsen, M., & Mols, I. (2018). Design applications for social remembering. In M. L. Meade, C. B. Harris, P. van Bergen , J. Sutton, & A. J. Barnier (Eds.), Collaborative Remembering: Theories, Research, and Applications (pp. 386-403). Oxford University Press. https://doi.org/10.1093/oso/9780198737865.003.0022
van den Hoven, Elise ; Broekhuijsen, Mendel ; Mols, Ine. / Design applications for social remembering. Collaborative Remembering: Theories, Research, and Applications. editor / M.L. Meade ; C.B. Harris ; P. van Bergen ; J. Sutton ; A.J. Barnier. Oxford University Press, 2018. pp. 386-403
@inbook{4dce1b8217eb46a1a0d4107433edca27,
title = "Design applications for social remembering",
abstract = "With the increasing availability of technology, the number of digital media people create, such as digital photos, has exploded. At the same time, the number of media they organize has decreased. Many personal media are created for mnemonic reasons, but are often not used as intended or desired. We see this as a design opportunity for supporting new experiences using personal digital media. Our people-centered design perspectives start in the real world, in people’s everyday lives, in which remembering is often a social and collaborative activity. This social activity involves multiple people in different situations, and includes digital media that can serve as memory cues. In this chapter, we present six concept designs for interactive products, specifically conceived to support everyday remembering activities that vary in their degree of socialness. From these concepts, five design characteristics emerge: social situation; type of event; social effect; media process; and media interaction.",
keywords = "people-centered design, Interaction design, human–computer interaction,, design research, social remembering,, everyday activities, autobiographical memory",
author = "{van den Hoven}, Elise and Mendel Broekhuijsen and Ine Mols",
year = "2018",
month = "1",
day = "18",
doi = "10.1093/oso/9780198737865.003.0022",
language = "English",
pages = "386--403",
editor = "M.L. Meade and C.B. Harris and {van Bergen }, P. and J. Sutton and A.J. Barnier",
booktitle = "Collaborative Remembering",
publisher = "Oxford University Press",
address = "United Kingdom",

}

van den Hoven, E, Broekhuijsen, M & Mols, I 2018, Design applications for social remembering. in ML Meade, CB Harris, P van Bergen , J Sutton & AJ Barnier (eds), Collaborative Remembering: Theories, Research, and Applications. Oxford University Press, pp. 386-403. https://doi.org/10.1093/oso/9780198737865.003.0022

Design applications for social remembering. / van den Hoven, Elise; Broekhuijsen, Mendel; Mols, Ine.

Collaborative Remembering: Theories, Research, and Applications. ed. / M.L. Meade; C.B. Harris; P. van Bergen ; J. Sutton; A.J. Barnier. Oxford University Press, 2018. p. 386-403.

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

TY - CHAP

T1 - Design applications for social remembering

AU - van den Hoven, Elise

AU - Broekhuijsen, Mendel

AU - Mols, Ine

PY - 2018/1/18

Y1 - 2018/1/18

N2 - With the increasing availability of technology, the number of digital media people create, such as digital photos, has exploded. At the same time, the number of media they organize has decreased. Many personal media are created for mnemonic reasons, but are often not used as intended or desired. We see this as a design opportunity for supporting new experiences using personal digital media. Our people-centered design perspectives start in the real world, in people’s everyday lives, in which remembering is often a social and collaborative activity. This social activity involves multiple people in different situations, and includes digital media that can serve as memory cues. In this chapter, we present six concept designs for interactive products, specifically conceived to support everyday remembering activities that vary in their degree of socialness. From these concepts, five design characteristics emerge: social situation; type of event; social effect; media process; and media interaction.

AB - With the increasing availability of technology, the number of digital media people create, such as digital photos, has exploded. At the same time, the number of media they organize has decreased. Many personal media are created for mnemonic reasons, but are often not used as intended or desired. We see this as a design opportunity for supporting new experiences using personal digital media. Our people-centered design perspectives start in the real world, in people’s everyday lives, in which remembering is often a social and collaborative activity. This social activity involves multiple people in different situations, and includes digital media that can serve as memory cues. In this chapter, we present six concept designs for interactive products, specifically conceived to support everyday remembering activities that vary in their degree of socialness. From these concepts, five design characteristics emerge: social situation; type of event; social effect; media process; and media interaction.

KW - people-centered design

KW - Interaction design

KW - human–computer interaction,

KW - design research

KW - social remembering,

KW - everyday activities

KW - autobiographical memory

UR - http://www.scopus.com/inward/record.url?scp=85049701689&partnerID=8YFLogxK

U2 - 10.1093/oso/9780198737865.003.0022

DO - 10.1093/oso/9780198737865.003.0022

M3 - Chapter

AN - SCOPUS:85049701689

SP - 386

EP - 403

BT - Collaborative Remembering

A2 - Meade, M.L.

A2 - Harris, C.B.

A2 - van Bergen , P.

A2 - Sutton, J.

A2 - Barnier, A.J.

PB - Oxford University Press

ER -

van den Hoven E, Broekhuijsen M, Mols I. Design applications for social remembering. In Meade ML, Harris CB, van Bergen P, Sutton J, Barnier AJ, editors, Collaborative Remembering: Theories, Research, and Applications. Oxford University Press. 2018. p. 386-403 https://doi.org/10.1093/oso/9780198737865.003.0022