DanSync: playful track selection through synchronized movements

Renze Marree, Luuc Verburgh, Max V. Birk

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Experiencing synchrony with others is a powerful and engaging experience that fosters empathy, happiness, and connectedness between people. However, synchrony is underexplored in social co-located play. We developed DanSync, a system that enables multiple players to explore personalized musical characteristics through movement synchrony. We discuss the potential of synchrony between players for interactive play experiences.

Original languageEnglish
Title of host publicationCHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages105-110
Number of pages6
ISBN (Electronic)9781450368711
DOIs
Publication statusPublished - 17 Oct 2019
Event6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019 - Barcelona, Spain
Duration: 22 Oct 201925 Oct 2019
https://chiplay.acm.org/2019/

Conference

Conference6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019
CountrySpain
CityBarcelona
Period22/10/1925/10/19
Internet address

Keywords

  • Music
  • Playful interactions
  • Spotify
  • Synchrony

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