Cybernetic serendipity revisited : interaction, play & fun from the universe of electronic art to metaverse

A. Akdag, B.A.M. Schouten

    Research output: Contribution to conferencePaperAcademic

    Abstract

    Since its first introduction, the concept of cybernetics spread widely through many branches of academy and percolated into the everyday life soon after. Even now, it continues to affect our social and cultural life greatly. Here, we will trace the impact of cybernetics on electronic art, and how this impact resonates with 21st centuries’ social online networks and metaverses in the idea of participation, co-creation, and constant flux.
    Original languageEnglish
    Publication statusPublished - 2011
    EventInternational Symposium on Electronic Art (ISEA) -
    Duration: 14 Sep 201121 Sep 2011

    Conference

    ConferenceInternational Symposium on Electronic Art (ISEA)
    Period14/09/1121/09/11
    OtherInternational Symposium on Electronic Art (ISEA)

    Bibliographical note

    Paper presented at ISEA 2011, Istanbul, Turkey

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