Abstract
In this month's final episode of our 'Cubby: Multiscreen Desktop VR' trilogy we explain how you read the InputSprocket driver from part II, how you use it as input for the cameras from part I and how you calibrate the input device so that it leads to the correct head position.
Original language | English |
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Pages (from-to) | 27-38 |
Journal | MacTech Magazine |
Volume | 16 |
Issue number | 12 |
Publication status | Published - 2000 |