Abstract
As designers of interactive systems (spaces, process and products for people), we find ourselves stretching the limits of methodological structures that enable us to explore, build, communicate, and prototype experience. This workshop aims to investigate divergent disciplines that each contains rich knowledge and rigorous methodologies for for addressing human experience in interactive systems.
Original language | English |
---|---|
Title of host publication | CHI '04 Extended Abstracts on Human Factors in Computing Systems (CHI EA '04) |
Publisher | ACM/IEEE |
Pages | 1709-1710 |
Number of pages | 2 |
ISBN (Print) | 1-58113-703-6 |
DOIs | |
Publication status | Published - 2004 |
Externally published | Yes |
Bibliographical note
19Keywords
- experience design, interaction design, interdisciplinary methods, prototyping