Correction: Playing with fire. Understanding how experiencing a fire in an immersive virtual environment affects prevention behavior (PLoS ONE (2020) 15: 3 (e0229197) DOI: 10.1371/journal.pone.0229197)

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Abstract

Notice of republication This article was republished on April 17, 2020, to correct errors in the Funding and Competing interests statements. The publisher apologizes for the errors. Please download this article again to view the correct version.

Original languageEnglish
Article numbere0233123
Number of pages1
JournalPLoS ONE
Volume15
Issue number5
DOIs
Publication statusPublished - May 2020

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2020 The PLOS ONE Staff. This is an
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