Abstract
In a connected world with systemic relations and complexity, design needs new methods and approaches to create and design for systems that grow dynamically, relate to human users or inhabitants temporarily or over time, and expand their capabilities with emerging technologies. The openness of such systems challenges designers and conventional design approaches. The IoT Sandbox is a novel design environment that allows individual designers and design teams to experience and create given synthetic, adaptable constraints of a scripted system-through cooperation and competition. The IoT Sandbox exists in conceptual, physical and networked space, clearly linked to an educational methodology. We showcase this system in a group design project that targets a smart home design space, and we conclude the paper with a discussion of our findings and position for future work.
Original language | English |
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Title of host publication | Proceedings of the 2021 Workshops on Computer Human Interaction in IoT Applications co-located with the International Conference on Embedded Wireless Systems and Networks (EWSN 2021) and the 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2021) |
Publication status | Published - 2021 |
Event | 2021 Workshops on Computer Human Interaction in IoT Applications, CHIIoT 2021 - Eindhoven, Netherlands Duration: 8 Jun 2021 → … |
Publication series
Name | CEUR Workshop Proceedings |
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Publisher | CEUR-WS.org |
Number | 2996 |
ISSN (Print) | 1613-0073 |
Conference
Conference | 2021 Workshops on Computer Human Interaction in IoT Applications, CHIIoT 2021 |
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Country/Territory | Netherlands |
City | Eindhoven |
Period | 8/06/21 → … |
Bibliographical note
Publisher Copyright:Copyright © 2021 for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
Keywords
- Competition
- Cooperation
- Design method
- Growing systems
- IoT
- IoT sandbox