Computing push plans for disk-shaped robots

M.T. Berg, de, D.H.P. Gerrits

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

7 Citations (Scopus)

Abstract

Suppose we want to move a passive object along a given path, among obstacles in the plane, by pushing it with an active robot. We present two algorithms to compute a push plan for the case that the object and robot are disks and the obstacles are non-intersecting line segments. The first algorithm assumes that the robot must maintain contact with the object at all times, and produces a shortest path. There are also situations, however, where the robot has no choice but to let go of the object occasionally. Our second algorithm handles such cases, but no longer guarantees that the produced path is the shortest possible.
Original languageEnglish
Title of host publicationProceedings 2010 IEEE International Conference on Robotics and Automation (ICRA, Anchorage, Alaska, May 3-7, 2010)
PublisherInstitute of Electrical and Electronics Engineers
Pages4487-4492
ISBN (Print)978-1-4244-5038-1
DOIs
Publication statusPublished - 2010

Fingerprint Dive into the research topics of 'Computing push plans for disk-shaped robots'. Together they form a unique fingerprint.

Cite this