Abstract
This paper describes a study which compares the outcome of two early design methods for children: brainstorming and prototyping. The hypothesis is that children will uncover more design ideas when prototyping than when brainstorming, because prototyping requires the use of a wider range of Intelligences according to Gardner's Theory of Multiple Intelligences. The protocols were coded using Design Rationale Theory: distinguishing between Options (design solutions) and evaluation Criteria. The results show that as expected children provided more Options in sessions that appeal to a wider range of intelligences. However, unexpectedly children provided more Criteria in the session that appealed mostly to one intelligence.
| Original language | English |
|---|---|
| Title of host publication | IDC 2007 : Proceedings of the 6th international conference on Interaction design and children, Aalborg, Denmark, June 06 - 08, 2007 |
| Editors | J. Robertson, M.B. Skov, M.M. Bekker |
| Place of Publication | New York |
| Publisher | Association for Computing Machinery, Inc. |
| Pages | 17-24 |
| ISBN (Print) | 978-1-59593-747-6 |
| DOIs | |
| Publication status | Published - 2007 |
| Event | conference; IDC - Duration: 1 Jan 2007 → … |
Conference
| Conference | conference; IDC |
|---|---|
| Period | 1/01/07 → … |
| Other | IDC |