Comparing early design methods for children

R.J.W. Sluis - Thiescheffer, M.M. Bekker, J.H. Eggen

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

22 Citations (Scopus)

Abstract

This paper describes a study which compares the outcome of two early design methods for children: brainstorming and prototyping. The hypothesis is that children will uncover more design ideas when prototyping than when brainstorming, because prototyping requires the use of a wider range of Intelligences according to Gardner's Theory of Multiple Intelligences. The protocols were coded using Design Rationale Theory: distinguishing between Options (design solutions) and evaluation Criteria. The results show that as expected children provided more Options in sessions that appeal to a wider range of intelligences. However, unexpectedly children provided more Criteria in the session that appealed mostly to one intelligence.
Original languageEnglish
Title of host publicationIDC 2007 : Proceedings of the 6th international conference on Interaction design and children, Aalborg, Denmark, June 06 - 08, 2007
EditorsJ. Robertson, M.B. Skov, M.M. Bekker
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages17-24
ISBN (Print)978-1-59593-747-6
DOIs
Publication statusPublished - 2007
Eventconference; IDC -
Duration: 1 Jan 2007 → …

Conference

Conferenceconference; IDC
Period1/01/07 → …
OtherIDC

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