Abstract
Central to this studio is the question of how to design for rich and embodied (meaningful) interaction. We approach this question from a designerly perspective and find inspiration in the theory of ecological perception and in the domain of tangible and embodied interaction. As we aim for a meaningful interaction style that is firmly rooted in human experience and the diverse human skills, we present cardboard modeling as a designerly exploration tool that offers experiential insight into the solution domain of a given interaction design challenge. The studio has two distinct parts: part one aims at familiarizing the participants with the cardboard modeling technique and part two emphasizes the use of the cardboard modeling technique as an instrument to explore meaningful interaction. During the second part of the studio also the quality of the interaction solutions are discussed through presentations. The studio runs from 9.30h to approximately 17.00h.
Original language | English |
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Title of host publication | TEI '11 Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 365-368 |
ISBN (Electronic) | 978-1-4503-0478-8 |
DOIs | |
Publication status | Published - 2011 |
Event | 5th International Conference on Tangible, Embedded and Embodied Interaction (TEI 2011) - Funchal, Portugal Duration: 23 Jan 2011 → 26 Jan 2011 Conference number: 5 http://www.tei-conf.org/11/hm/ |
Conference
Conference | 5th International Conference on Tangible, Embedded and Embodied Interaction (TEI 2011) |
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Abbreviated title | TEI '11 |
Country/Territory | Portugal |
City | Funchal |
Period | 23/01/11 → 26/01/11 |
Internet address |