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Capture the flag: simulating a location-based mobile game using the wizard-of-OZ method

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review

Abstract

We present a wizard of Oz framework for the simulation of location-based mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study, advantages and shortcomings of the method. The case study realized a game called capture-the-flag. We show how such prototypes can be evaluated in a real field trial.

Original languageEnglish
Title of host publicationProceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007
Pages228-229
Number of pages2
DOIs
Publication statusPublished - 23 Aug 2007
Externally publishedYes
Event4th International Conference on Advances in Computer Entertainment Technology, ACE 2007 - Salzburg, Austria
Duration: 13 Jun 2007 → 15 Jun 2007

Conference

Conference4th International Conference on Advances in Computer Entertainment Technology, ACE 2007
Country/TerritoryAustria
CitySalzburg
Period13/06/07 → 15/06/07

Keywords

  • Field studies
  • GPS
  • Mobile games
  • User experience evaluation
  • Wizard-of-oz

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