Abstract
A key theme in ubiquitous computing is to create smart environments in which there is seamless integration of people, information, and physical reality. In this manuscript, we describe a set of tools that facilitate the creation of such environments, e,g, a service to transform videos recorded with mobile devices into navigable 3D scenes, a service to compute and describe the emotional processes that occur during the user interaction with such content, a service that takes into account certain dynamic needs of users in personalizing solutions for allocating their leisure time and activities, a gamified crowdsourcing application, and a set of projection-based tools for creating and interacting with augmented environments. Ultimately, our objective is have a framework that seamless integrates all these components, to foster creativity processes.
| Original language | English |
|---|---|
| Title of host publication | 2015 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2015, June 29 2015-July 3 2015, Turin, Italy |
| Publisher | Institute of Electrical and Electronics Engineers |
| Number of pages | 4 |
| ISBN (Print) | 9781479970797 |
| DOIs | |
| Publication status | Published - 28 Jul 2015 |
| Event | 2015 IEEE International Conference on Multimedia and Expo (ICME 2015) - Torino Incontra, Turin, Italy Duration: 29 Jun 2015 → 3 Jul 2015 http://www.icme2015.ieee-icme.org/ |
Conference
| Conference | 2015 IEEE International Conference on Multimedia and Expo (ICME 2015) |
|---|---|
| Abbreviated title | ICME 2015 |
| Country/Territory | Italy |
| City | Turin |
| Period | 29/06/15 → 3/07/15 |
| Internet address |
Keywords
- 4d
- affective
- projection
- smart routing
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