Abstract
A key theme in ubiquitous computing is to create smart environments in which there is seamless integration of people, information, and physical reality. In this manuscript, we describe a set of tools that facilitate the creation of such environments, e,g, a service to transform videos recorded with mobile devices into navigable 3D scenes, a service to compute and describe the emotional processes that occur during the user interaction with such content, a service that takes into account certain dynamic needs of users in personalizing solutions for allocating their leisure time and activities, a gamified crowdsourcing application, and a set of projection-based tools for creating and interacting with augmented environments. Ultimately, our objective is have a framework that seamless integrates all these components, to foster creativity processes.
Original language | English |
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Title of host publication | 2015 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2015, June 29 2015-July 3 2015, Turin, Italy |
Publisher | Institute of Electrical and Electronics Engineers |
Number of pages | 4 |
ISBN (Print) | 9781479970797 |
DOIs | |
Publication status | Published - 28 Jul 2015 |
Event | 2015 IEEE International Conference on Multimedia and Expo (ICME 2015) - Torino Incontra, Turin, Italy Duration: 29 Jun 2015 → 3 Jul 2015 http://www.icme2015.ieee-icme.org/ |
Conference
Conference | 2015 IEEE International Conference on Multimedia and Expo (ICME 2015) |
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Abbreviated title | ICME 2015 |
Country/Territory | Italy |
City | Turin |
Period | 29/06/15 → 3/07/15 |
Internet address |
Keywords
- 4d
- affective
- projection
- smart routing