Building blocks for goal-directed motion

C.W.A.M. Overveld, van

Research output: Contribution to journalArticleAcademicpeer-review

2 Citations (Scopus)


An approach for the integration of intelligent goal directed motion within an interactive real-time computer animation environment is sketched. The approach is based on a cause-and-effect model for intelligent goal direction motion which gives rise to types of motion primitives: one is the application of a so called multi-track recording paradigm for direction motion manipulation; the second is an algorithm to mimic a control system for goal directed motion of joints in a multi-link structure. The techniques described here are features of the procedure based animation system which is described in Reference 1.
Original languageEnglish
Pages (from-to)233-250
JournalJournal of Visualization and Computer Animation
Issue number4
Publication statusPublished - 1993


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