Bringing back real-world richness in interactive story reading: lessons from linguabytes

B.J. Hengeveld, C.C.M. Hummels, C.J. Overbeeke, R. Voort, H. Balkom, van, J. Moor, de

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Abstract

    This paper describes the iterative development of LinguaBytes, a play and learning system that stimulates the language development of toddlers (1 – 4 years old) with Cerebral Palsy. In particular this paper focuses on interactive story reading since collaborative parentchild story reading plays an important role in early language development. The authors have observed that interactive applications for children with Cerebral Palsy are hardly available or unsuitable. Usually, applications are PC-based or rely on menu structures that are cognitively too difficult for children in this age group, let alone children with a disability. This paper describes the iterative development process of a system that both benefits from interactive technologies and from the richness of the physical world. To achieve this, the authors use a Research-through-Design approach, which is an iterative process in which scientific knowledge is generated by designing, testing and evaluating experienceable prototypes in real-life settings. The prototypes are evaluated using formative evaluation techniques. This paper describes four consecutive designs of an interactive story-reading device and in doing so shows the value of physicality within an ever more virtual world.
    Original languageEnglish
    Title of host publicationProceedings of Design and Semantics of Form and Movement 2009 - DeSForM 2009
    Pages92-104
    Publication statusPublished - 2009
    Event5th International Workshop on Design and Semantics of Form and Movement (DeSForM 2009), October 26-27, 2009, Taipei, Taiwan - Taipei, Taiwan
    Duration: 26 Oct 200927 Oct 2009

    Workshop

    Workshop5th International Workshop on Design and Semantics of Form and Movement (DeSForM 2009), October 26-27, 2009, Taipei, Taiwan
    Abbreviated titleDeSForM 2009
    Country/TerritoryTaiwan
    CityTaipei
    Period26/10/0927/10/09
    OtherDesign and Semantics of Form and Movement (DeSForM) 2009

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