Abstract
This paper investigates how drones could be integrated into the context of sports, boxing in particular. The goal of this project is to design a drone application that allows direct and embodied interaction. The sport of boxing provides a very interesting setting, because the intimidating and dangerous appearance of the drone could be beneficial when it is used as a boxing opponent. A concept of a drone box application was developed and a pilot experiment was performed to compare drone against human boxing with human against human boxing. It was found that even in a simple exercise, the present day drone technology wasn't fast and precise enough to provide a fluent sparring experience. A positive outcome was that participants did complete and enjoy the exercise in both cases. Present day drones could be used for boxing exercises in which no or minimum impact is required.
| Original language | English |
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| Title of host publication | Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children, 21-24 June 2016, Manchester, United Kingdom |
| Place of Publication | New York |
| Publisher | Association for Computing Machinery, Inc. |
| Pages | 607-612 |
| Number of pages | 6 |
| ISBN (Electronic) | 9781450343138 |
| DOIs | |
| Publication status | Published - 21 Jun 2016 |
| Event | 15th International Conference on Interaction Design and Children, IDC 2016 - Manchester, United Kingdom Duration: 21 Jun 2016 → 24 Jun 2016 Conference number: 15 http://dl.acm.org/citation.cfm?doid=2930674.2932224 |
Conference
| Conference | 15th International Conference on Interaction Design and Children, IDC 2016 |
|---|---|
| Abbreviated title | IDC 2016 |
| Country/Territory | United Kingdom |
| City | Manchester |
| Period | 21/06/16 → 24/06/16 |
| Internet address |
Keywords
- Autonomous systems
- Boxing
- Drones
- Drones in society
- Education
- Robotic behavior
- Robotics
- Sports