Beyond the screen: designing immersive collaborative experiences for children through digital and physical interaction

J. Frederking, M. Cruz Restrepo, M. Baskinger, C.J. Overbeeke

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)

    Abstract

    This paper summarizes key points and findings of an interaction design research project coordinated between Carnegie Mellon University's School of Design (USA) and Technische Universiteit Eindhoven (The Netherlands). The interactive system concept introduced in this paper reflects focused research on collaborative play and presents an opportunity for children of various ages to cooperatively explore shape grammar, cause and effect, and story telling through interdependent digital and physical interaction. This concept named "Lila," embodies the notion of "purposeless play," and promotes inquiry, spontaneity, and causality as children explore the relationships of physical components with their subsequent digital visualizations. "Lila" is a continuing research project that serves as a link to joint ventures between these two universities that deal with digital interaction beyond a screenbased format.
    Original languageEnglish
    Title of host publicationDIS 2008 : Proceedings of the 7th ACM conference on designing interactive systems ; Cape Town, South Africa
    EditorsG. Marsden, I. Ladeira
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc
    Pages156-163
    ISBN (Print)978-1-60558-002-9
    Publication statusPublished - 2008
    Event7th ACM Conference on Designing Interactive Systems (DIS 2008), February 25-27, 2008, Cape Town, South Africa - Cape Town, South Africa
    Duration: 25 Feb 200827 Feb 2008

    Conference

    Conference7th ACM Conference on Designing Interactive Systems (DIS 2008), February 25-27, 2008, Cape Town, South Africa
    Abbreviated titleDIS 2008
    CountrySouth Africa
    CityCape Town
    Period25/02/0827/02/08

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