Abstract
This paper summarizes key points and findings of an interaction design research project coordinated between Carnegie Mellon University's School of Design (USA) and Technische Universiteit Eindhoven (The Netherlands). The interactive system concept introduced in this paper reflects focused research on collaborative play and presents an opportunity for children of various ages to cooperatively explore shape grammar, cause and effect, and story telling through interdependent digital and physical interaction. This concept named "Lila," embodies the notion of "purposeless play," and promotes inquiry, spontaneity, and causality as children explore the relationships of physical components with their subsequent digital visualizations. "Lila" is a continuing research project that serves as a link to joint ventures between these two universities that deal with digital interaction beyond a screenbased format.
Original language | English |
---|---|
Title of host publication | DIS 2008 : Proceedings of the 7th ACM conference on designing interactive systems ; Cape Town, South Africa |
Editors | G. Marsden, I. Ladeira |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 156-163 |
ISBN (Print) | 978-1-60558-002-9 |
Publication status | Published - 2008 |
Event | 7th ACM Conference on Designing Interactive Systems (DIS 2008), February 25-27, 2008, Cape Town, South Africa - Cape Town, South Africa Duration: 25 Feb 2008 → 27 Feb 2008 |
Conference
Conference | 7th ACM Conference on Designing Interactive Systems (DIS 2008), February 25-27, 2008, Cape Town, South Africa |
---|---|
Abbreviated title | DIS 2008 |
Country/Territory | South Africa |
City | Cape Town |
Period | 25/02/08 → 27/02/08 |