Being there : the experience of presence in mediated environments

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

19 Downloads (Pure)

Abstract

Presence, the experience of ‘being there’ in a mediated environment, has become closely associated with VR and other advanced media. Different types of presence are discussed, including physical presence, social presence, and co-presence. Fidelity-based approaches to presence research emphasize the fact that as media become increasingly interactive, perceptually realistic, and immersive, the experience of presence becomes more convincing. In addition, the ecological-cultural approach is described, pointing out the importance of the possibility of action in mediated environments, as well as the role that a common cultural framework plays in engendering a sense of presence. In particular for multi-user or collaborative virtual environments (CVEs), processes of negotiation and community creation need to be supported by the CVE design to enable communication and the creation of a social context within the CVE.
Original languageEnglish
Title of host publicationBeing there : concepts, effects and measurements of user presence in synthetic environments
EditorsG. Riva, F. Davide, W.A. IJsselsteijn
Place of PublicationAmsterdam
PublisherIOS Press
Pages3-16
Number of pages321
ISBN (Print)1-58603-301-8
Publication statusPublished - 2003

Publication series

NameEmerging communication : studies in new technologies and practices in communication
Volume5
ISSN (Print)1566-7677

Fingerprint

Dive into the research topics of 'Being there : the experience of presence in mediated environments'. Together they form a unique fingerprint.

Cite this