With rapid advances in streaming technology and the rise of esports, spectating other people playing video games has become a mass phenomenon. Today, both live video game streaming and esports are a booming business attracting million of viewers. This offers an opportunity for Human-Computer Interaction (HCI) research to explore how to support spectator experiences. This workshop aims to foster discussion on how technology and HCI can help to transform the act of spectating games and particularly esports from a passive (watching) to a more active - and engaging - experience. Through this workshop we aim to explore opportunities for research, promote interdisciplinary exchange, increase awareness, and establish a community on the subject matter.
|Title of host publication||CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems|
|Publisher||Association for Computing Machinery, Inc|
|Publication status||Published - 25 Apr 2020|
- Audience experience