Abstract
Computer games and virtual worlds offer unique possibilities for learning and personal development. Physical world play on the other hand offers its own unique opportunities. To combine these opportunities, we have developed the Augmented Home, a game which combines the qualities of both worlds and integrates them into one. This game is designed for children and their parents who can through the system benefit from advantages of both worlds. The Augmented Home draws the virtual world into the physical by binding it to the physical environment. Interaction with the virtual world is made possible through a device that functions as a channel between the two worlds. It channels output of the virtual world to our senses and vice versa channels our actions to the virtual world. The system allows children and parents to experience the virtual world together while they are engaged in activities that benefit the child’s educational, social and creative development.
| Original language | English |
|---|---|
| Pages (from-to) | 54-62 |
| Journal | Journal of Man, Machine and Technology |
| Volume | 2 |
| Issue number | 1 |
| Publication status | Published - 2013 |
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