Augmented home: Integrating a virtual world game in a physical environment

S.A.M. Offermans, Jun Hu

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    2 Citations (Scopus)
    1 Downloads (Pure)

    Abstract

    To combine these opportunities offered by both virtual words and the physical world, we have developed the Augmented Home, a game which combines the qualities of both worlds and integrates them into one. The Augmented Home draws the virtual world into the physical by binding it to the physical environment for children and parents to experience the virtual world together, being engaged in activities that benefit the child's educational, social and creative development.

    Original languageEnglish
    Title of host publicationEntertainment Computing - 12th International Conference, ICEC 2013, Proceedings
    PublisherSpringer
    Pages30-35
    Number of pages6
    ISBN (Print)9783642411052
    DOIs
    Publication statusPublished - 2013
    Event12th International Conference on Entertainment Computing, ICEC 2013 - Sao Paulo, Brazil
    Duration: 16 Oct 201318 Oct 2013
    http://lia.dc.ufscar.br/ICEC2013/

    Publication series

    NameLecture Notes in Computer Science
    Volume8215
    ISSN (Print)03029743
    ISSN (Electronic)16113349

    Conference

    Conference12th International Conference on Entertainment Computing, ICEC 2013
    Abbreviated titleICEC 2013
    Country/TerritoryBrazil
    CitySao Paulo
    Period16/10/1318/10/13
    Internet address

    Keywords

    • Development of children
    • Educational games
    • Physical play
    • Virtual worlds

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