TY - GEN
T1 - An algorithmic analysis of the honey-bee game
AU - Fleischer, R.
AU - Woeginger, G.J.
PY - 2010
Y1 - 2010
N2 - The Honey-Bee game is a two-player board game that is played on a connected hexagonal colored grid, or in a generalized setting, on a connected graph with colored nodes. In a single move, a player calls a color and thereby conquers all nodes of that color that are adjacent to his own territory. Both players want to conquer the majority of the nodes. We show that winning the game is PSPACE-hard in general, NP-hard on series-parallel graphs, but easy on outerplanar graphs. The solitaire version, where the goal is to conquer the entire graph with a minimum number of moves, is NP-hard on trees and split graphs, but can be solved in polynomial time on co-comparability graphs.
AB - The Honey-Bee game is a two-player board game that is played on a connected hexagonal colored grid, or in a generalized setting, on a connected graph with colored nodes. In a single move, a player calls a color and thereby conquers all nodes of that color that are adjacent to his own territory. Both players want to conquer the majority of the nodes. We show that winning the game is PSPACE-hard in general, NP-hard on series-parallel graphs, but easy on outerplanar graphs. The solitaire version, where the goal is to conquer the entire graph with a minimum number of moves, is NP-hard on trees and split graphs, but can be solved in polynomial time on co-comparability graphs.
U2 - 10.1007/978-3-642-13122-6_19
DO - 10.1007/978-3-642-13122-6_19
M3 - Conference contribution
SN - 978-3-642-13121-9
T3 - Lecture Notes in Computer Science
SP - 178
EP - 189
BT - Fun with Algorithms (5th International Conference, FUN 2010, Iscia, Italy, June 2-4, 2010. Proceedings)
A2 - Boldi, P.
PB - Springer
CY - Berlin
ER -