Accessibility and Empowerment Research Summit

  • Thomas Westin (Corresponding author)
  • , Jérôme Dupire
  • , Esteban Clua
  • , Mengru Xue
  • , Tengjia Zuo
  • , Jingya Li
  • , Cheng Yao
  • , Jun Hu

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Following the successful workshops organized at ICEC 2024, this version aims to gather researchers in the fields of game accessibility and generative AI to explore gaps, opportunities, and challenges in advancing accessibility, inclusion, and empowerment through AI.

Original languageEnglish
Title of host publicationEntertainment Computing – ICEC 2025 IFIP TC 14 Workshops
Subtitle of host publicationTokyo, Japan, August 27–30, 2025, Proceedings
EditorsRyosuke Yamanishi, Andréia Formico, Yuta Sugiura, Kohei Matsumura
PublisherSpringer
Pages17-23
Number of pages7
ISBN (Electronic)978-3-032-02534-0
ISBN (Print)978-3-032-02533-3
DOIs
Publication statusPublished - 22 Aug 2025
Event24th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2025 - Tokyo, Japan
Duration: 27 Aug 202530 Aug 2025

Publication series

NameLecture Notes in Computer Science (LNCS)
Volume15935
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference24th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2025
Country/TerritoryJapan
CityTokyo
Period27/08/2530/08/25

Bibliographical note

Publisher Copyright:
© IFIP International Federation for Information Processing 2025.

Keywords

  • Accessible Controllers
  • AI-driven Community Projects
  • Development Kits
  • Education
  • Ethical Risks and Strategies
  • Game Accessibility
  • Generative AI for Creating Social Value
  • Inclusive Design Processes
  • Participatory Design Platforms
  • Therapeutic Tools

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