About experience and emergence : a framework for decentralized interactive play environments

P. Rijnbout, L. de Valk, B.A.M. Schouten, M.J. de Graaf, T. Bekker, J.H. Eggen, A. Vermeeren

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    4 Citations (Scopus)
    1 Downloads (Pure)


    Play is an unpredictable and fascinating activity. Its qualities can serve as an inspiration for design. In designing for play, we focus on play environments with players and multiple interactive objects. The current understanding of how to design these objects and interaction opportunities to create meaningful interactions and engaging user experiences is limited. In this paper we introduce a framework focusing on the development of decentralized interactive play environments for emergent play. This framework combines knowledge from different fields including play, user experience, emergent behavior and interactions. Two case studies demonstrate its use as a tool for analysis.
    Original languageDutch
    Title of host publication Intelligent Technologies for Interactive Entertainment : 5th International ICST Conference, INTETAIN 2013, Mons, Belgium, July 3-5, 2013, Revised Selected Papers
    EditorsM. Mancas, N. d'Alessandro
    Place of PublicationBerlin
    ISBN (Electronic)9783319038926
    ISBN (Print)9783319038919
    Publication statusPublished - 3 Jul 2013
    Event5th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2013) - Mons, Belgium
    Duration: 3 Jul 20135 Jul 2013
    Conference number: 5

    Publication series

    NameLecture notes of the Institute for Computer Sciences : Social informatics and telecommunications engineering
    ISSN (Print)1867-8211
    ISSN (Electronic)1867-822X


    Conference5th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2013)
    Abbreviated titleINTETAIN 2013
    Internet address

    Cite this