Abstract
Many modern cars offer in-vehicle infotainment systems to enable information and entertainment features. Often, these systems use touchscreen-based interaction concepts, which can be tedious (holding the arm) and imprecise due to the mobile context. In addition, most systems are driver-targeted and neglect the interaction by passengers. In this paper, we therefore investigate the use of an absolute indirect touch interaction concept with tactile feedback to enable passenger interaction with an infotainment system with the goal to ease screen navigation and improve user experience. Results from an experiment (N=18) reveal that this approach performs well regarding usability and user experience for both entertainment and infotainment functions.
Original language | English |
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Title of host publication | Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications: Adjunct Proceedings |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery, Inc |
Pages | 109-114 |
Number of pages | 6 |
ISBN (Electronic) | 978-1-4503-6920-6 |
DOIs | |
Publication status | Published - 21 Sept 2019 |
Event | 11th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2019) - Utrecht, Netherlands Duration: 22 Sept 2019 → 25 Sept 2019 Conference number: '19 https://www.auto-ui.org/19/ |
Conference
Conference | 11th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2019) |
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Abbreviated title | AutomotiveUI |
Country/Territory | Netherlands |
City | Utrecht |
Period | 22/09/19 → 25/09/19 |
Internet address |
Keywords
- Absolute indirect touch input
- Automotive user interfaces
- Passenger infotainment system
- Remote touch interaction