Abstract
This paper presents an instance of a web-based stand-alone simulation game aimed at teaching electricity market subjects. The main objectives of this version of the electricity markets game (EmGA) platform are to introduce players/students to the short-term electricity market structure and to highlight the importance of forecasting tools in decision-making. A hypothetical situation has been carefully designed using historical data, where each player takes the role of a wind farm owner willing to participate in the day-ahead electricity market to maximize its economic profit. Players are asked to submit hourly energy bids which are then compared to the wind farm's actual energy production and mapped to revenue by basic market rules for price-taker participants. Preliminary student feedback reinforces the potential of the EmGA platform for improving the teaching of electricity market subjects, showing a general acceptance and a perception of improved knowledge reception of more than 77%.
Original language | English |
---|---|
Title of host publication | 2021 IEEE Global Engineering Education Conference (EDUCON) |
Editors | Thomas Klinger, Christian Kollmitzer, Andreas Pester |
Publisher | Institute of Electrical and Electronics Engineers |
Pages | 302-307 |
Number of pages | 6 |
ISBN (Electronic) | 978-1-7281-8478-4 |
DOIs | |
Publication status | Published - 18 Jun 2021 |
Event | 12th IEEE Global Engineering Education Conference, EDUCON 2021: Women in Engineering - Online, Vienna, Austria Duration: 21 Apr 2021 → 23 Apr 2021 Conference number: 12 |
Publication series
Name | IEEE Global Engineering Education Conference, EDUCON |
---|---|
Volume | 2021-April |
ISSN (Print) | 2165-9559 |
ISSN (Electronic) | 2165-9567 |
Conference
Conference | 12th IEEE Global Engineering Education Conference, EDUCON 2021 |
---|---|
Abbreviated title | EDUCON 2021 |
Country/Territory | Austria |
City | Vienna |
Period | 21/04/21 → 23/04/21 |
Keywords
- Electricity markets
- Simulation game
- wind farms
- web-based games
- stand-alone platform
- Stand-alone platform
- Web-based games
- Wind farms