A set of customizable games supporting therapy of children with cerebral palsy

B.K. Dhillon, A. Goulati, I. Politis, A.M. Raczewska, P. Markopoulos

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    4 Citations (Scopus)

    Abstract

    This research explores the potential of tangible tabletop technology for motor skills training of children with Cerebral Palsy. Therapists have emphasized the importance of customization of therapy programs to the needs of each patient. Five customizable games for the TagTiles tangible interactive gaming board are presented. These games have been developed based on feedback from 11 therapists from two clinics in the Netherlands, 9 children with Cerebral Palsy as well as 14 healthy children. The design process and the potential of this solution are briefly outlined.
    Original languageEnglish
    Title of host publicationProceedings of the 13th IFIP TC 13 international conference on human-computer interaction
    PublisherSpringer
    Pages360-361
    ISBN (Electronic)978-3-642-23768-3
    ISBN (Print)978-3-642-23767-6
    DOIs
    Publication statusPublished - 2011
    Event13th IFIP TC 13 International Conference, Human-Computer Interaction – INTERACT 2011) - Lisbon, Portugal
    Duration: 5 Sept 20119 Sept 2011
    Conference number: 13
    http://interact.ist.utl.pt/2011/Proceedings.html

    Publication series

    NameLecture Notes in Computer Science
    Volume6949
    ISSN (Electronic)1611-3349

    Conference

    Conference13th IFIP TC 13 International Conference, Human-Computer Interaction – INTERACT 2011)
    Abbreviated titleINTERACT 2011
    Country/TerritoryPortugal
    CityLisbon
    Period5/09/119/09/11
    Internet address

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