Abstract
In this design prospectus a digital camera with a rich user interface is presented. Rich interfaces borrow from tangible interaction and the concept of affordances. Next, a working prototype of this camera is presented. Finally, four systematic variations of the interface for this camera are shown.
Original language | English |
---|---|
Pages (from-to) | 177-180 |
Journal | Personal and Ubiquitous Computing |
Volume | 10 |
Issue number | 2-3 |
DOIs | |
Publication status | Published - 2006 |