Abstract
Background: Active ageing interventions increasingly incorporate digital elements, yet most focus on individual-level changes without considering physical and social environments. While frameworks exist for digital and community-based interventions separately, design considerations for integral interventions that combine physical, social, and digital components require further evaluation. Methods: This case study evaluated previously generated design considerations for community-based integral interventions through developing and implementing a group gardening activity at a Dutch senior centre. The study involved focus group discussions, an intergenerational hackathon for co-design, intervention development and deployment, and reflection sessions. Qualitative data were collected through research diaries, observations, audio recordings, and photographs. Results: Five out of 24 design considerations were found to be sufficiently applied in the case study. Key challenges emerged in recruitment strategies, community dynamics, technology integration, stakeholder engagement, and responsibility transfer. The case study approach provided high ecological validity while revealing the need for more strategic sharing of design considerations with stakeholders under limited resources. Conclusions: Community-based integral interventions show promise in promoting active ageing, and this study offers a starting point in this endeavour. The design considerations offer a useful structure for developing and reflecting such interventions, while needing to be more operationalized to support their implementation. The study suggests refining design considerations through multiple case studies across different settings and combining case study approaches with other evaluation methods to enhance their reliability and generalizability.
| Original language | English |
|---|---|
| Title of host publication | HCI International 2025 – Late Breaking Papers |
| Subtitle of host publication | 27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings |
| Editors | Vincent G. Duffy, Qin Gao, Jia Zhou |
| Place of Publication | Cham |
| Publisher | Springer |
| Pages | 294-312 |
| Number of pages | 19 |
| Volume | X |
| ISBN (Electronic) | 978-3-032-13022-8 |
| ISBN (Print) | 978-3-032-13024-2 |
| DOIs | |
| Publication status | Published - 29 Jan 2026 |
| Event | 27th International Conference on Human-Computer Interaction, HCII 2025 - Gothenburg, Sweden Duration: 22 Jun 2025 → 27 Jun 2025 |
Publication series
| Name | Lecture Notes in Computer Science (LNCS) |
|---|---|
| Volume | 16340 |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 27th International Conference on Human-Computer Interaction, HCII 2025 |
|---|---|
| Country/Territory | Sweden |
| City | Gothenburg |
| Period | 22/06/25 → 27/06/25 |
Bibliographical note
Publisher Copyright:© The Author(s), under exclusive license to Springer Nature Switzerland AG 2026.
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Active Aging
- Behavior Change
- Case Study
- Community-based Participatory Design
- Healthy Lifestyle
- Senior Center
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