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DiaGame: Serious and personalized game for self-management of diabetes

Project: Second tier

Project Details

Description

The DiaGame project applies the sciences of data learning and biomedical simulations to an existing serious diabetes gaming platform (SugarVita). We aim to make the current SugarVita a data-driven, personalized serious game (SugarVita-P4) that empowers individuals with diabetes to manage the disease they are facing. In order to personalize the game, we integrate our expertise on the processing of personal data collected from health-related smartphone apps and also explore the use of data from Continuous Glucose Monitors.
The DiaGame project is funded by the research program Data2Person of the Dutch Research Council (NWO project number 628.011.027), awarded to Natal van Riel (TU/e). The project also receives financial support from HRH Diabetes Games.

Layman's description

The DiaGame project enhances the SugarVita diabetes game by using personalized health data and advanced simulations to help individuals better manage their diabetes.
Short titleDiaGame
AcronymDiaGame
StatusFinished
Effective start/end date1/01/1931/12/25

Collaborative partners

Keywords

  • digital twinning
  • virtual human twin (VHT)
  • diabetes
  • serious gaming
  • multi-organ model
  • wearables
  • glucose sensor
  • smart watch
  • Human-System Interaction

Topsector

  • TKI-LS&H

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