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dr.
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My work is in the field of Human-Computer Interaction (HCI) and Physical Computing at the intersection of Design, Engineering, and Computer Science. My research is on Tangible and Physical Computing that blends and integrates data, interactions, and interfaces into real-world applications on digital health, education, industry 4.0, and knowledge work. I currently work on (i) Collaborative augmented device ecologies: 'design for the future of work' where devices are merged into larger intelligent ecologies that support collaboration, nomadic work, and new emerging work practices; and (ii) Physicalizing human-data interaction: 'support from sensor to physicalization' and study new co-creation processes, concepts, interaction paradigms, and data embodiments for non-expert human-data/AI interaction.
I completed my Ph.D. in 2011-2014 at IT University of Copenhagen under the supervision of Prof. dr. Jakob E. Bardram. After my Ph.D., I worked as a Postdoctoral Research Associate at University College London (UCL) Interaction Centre (UCLIC) in the ICRI cities project with Intel Labs where I worked with Prof. dr. Yvonne Rogers. In 2016, I joined Lancaster University as a permanent Lecturer (UK Assistant Professor) in Interactive Systems. I moved to TU/e in 2021 as Assistant Professor in the Department of Industrial Design. I also hold a visiting faculty position at the School of Computing and Communications at Lancaster University.
Squad — 'Vitality Squad' focuses on new interventions and technology for wellbeing, preventative health, and the future of work.
Expertise — I work in the field of 'Human-Computer Interaction', 'Physical Computing', and 'Tangible User Interfaces'. My expertise and interest are on the intersection of design, engineering, and computing and focus on building new devices, interaction techniques, or systems that can be evaluated and tested in real-world conditions. See my research interest for more details about my research focus.
Coaching Style — I usually embedded projects in a research context exposing students to 'real' research practices and teams. My coaching style is reflective and dynamic and I plan the process together with students based on their goals, ambitions, and needs.
Project Topics — I am interested in coaching students working on Tangible and Physical Computing that blends and integrates data, interactions, and interfaces into real-world applications on digital health, education, industry 4.0, and knowledge work. Please see example ideas, topics and papers:
(1) Collaborative augmented device ecologies: 'design for the future of work' where devices are merged into larger intelligent ecologies that support collaboration, nomadic work, and new emerging work practices (see [1, 2, 3, 4, 5, 6, 7, 8, 9]).
(2) Physicalizing human-data interaction: 'support from sensor to physicalisation' and study new co-creation processes, concepts, interaction paradigms, and data embodiments for non-expert human-data/AI interaction (see [1, 2, 3, 4, 5, 6, 7]).
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Doctor, IT University of Copenhagen
Award Date: 5 Mar 2015
Master, Hasselt University
Award Date: 28 Jun 2011
Visiting Faculty, Lancaster University
1 Apr 2021 → …
Research output: Contribution to conference › Paper › Academic
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review
Research output: Contribution to conference › Paper › Academic
Research output: Contribution to conference › Paper › Academic
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review
Saskia Bakker (Contributor), Yvonne Rogers (Contributor), Lycia Capra (Contributor), Sarah Gallacher (Contributor), Nicolai Marquardt (Contributor), Steven Houben (Contributor) & Connie Golsteijn (Contributor)
Activity: Other activity types › Other › Scientific