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Personal profile

Research profile

Robert van Liere is a full professor at Technical University of Eindhoven, where he hold the Virtual Reality Chair. His research interests involve interactive visualization, virtual reality, and human-computer interaction.

Academic background

Robert received a PhD in computer science from the University of Amsterdam and a master degree in computer science from University of Delft. He has served on numerous program committees, has been involved in the organization of various workshops / symposiums / conferences, and is a member of the IEEE and EuroGraphics.

In addition to his work at TU/e, Robert van Liere is a senior researcher at Center for Mathematics and Computer Science (CWI) in Amsterdam, where he heads the Visualization and Virtual Reality research group. Prior to joining CWI in 1985 he worked at TNO-IBBC, a Dutch institute for building and construction research in Rijswijk.

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Research Output

Modeling object pursuit for desktop virtual reality

Liu, L. & Liere, van, R., 2012, In : IEEE Transactions on Visualization and Computer Graphics. 18, 7, p. 1017-1026

Research output: Contribution to journalArticleAcademicpeer-review

  • 4 Citations (Scopus)

    Revisiting path steering for 3D manipulation tasks

    Liu, L., Martens, J. B. O. S. & Liere, van, R., 2011, In : International Journal of Human-Computer Studies. 69, 3, p. 170-181

    Research output: Contribution to journalArticleAcademicpeer-review

  • 13 Citations (Scopus)

    A comparison between coral colonies of the genus Madracis and simulated forms

    Filatov, M. V., Kaandorp, J. A., Postma, M., Vermeij, M. J. A., Bak, R. P. M., Liere, van, R., Streekstra, G. J. & Kruszynski, K. J., 2010, In : Proceedings of the Royal Society B: Biological Sciences. 277, p. 3555-3561

    Research output: Contribution to journalArticleAcademicpeer-review

  • 19 Citations (Scopus)

    A programmable display layer for virtual reality system architectures

    Smit, F. A., Liere, van, R. & Fröhlich, B., 2010, In : IEEE Transactions on Visualization and Computer Graphics. 16, 1, p. 28-42

    Research output: Contribution to journalArticleAcademicpeer-review

  • 6 Citations (Scopus)
    1 Downloads (Pure)

    A shared-scene-graph image-warping architecture for VR : low latency versus image quality

    Smit, F. A., Liere, van, R., Beck, S. & Fröhlich, B., 2010, In : Computers and Graphics. 34, 1, p. 3-16

    Research output: Contribution to journalArticleAcademicpeer-review

  • 5 Citations (Scopus)

    Courses

    Student theses

    3D fingerprint detection in ancient museum sculptures from CT data

    Author: Sanders, S., 25 Nov 2019

    Supervisor: van Liere, R. (Supervisor 1) & Jalba, A. C. (Supervisor 2)

    Student thesis: Master

    File

    3D template matching on the GPU

    Author: Streur, K., 31 Dec 2008

    Supervisor: van Liere, R. (Supervisor 1) & Schoenmakers, R. (External person) (Supervisor 2)

    Student thesis: Master

    File

    An experiment on two-handed interaction in the personal space station

    Author: Verheijen, B., 30 Jun 2004

    Supervisor: van Liere, R. (Supervisor 1)

    Student thesis: Master

    File

    Calibrating the Manus VR Glove: improving calibration for the Manus VR flex sensor glove using ground truths

    Author: Wokke, S., 24 Apr 2017

    Supervisor: van Liere, R. (Supervisor 1), van Schoubroeck, A. (Supervisor 2) & Buchin, K. (Supervisor 2)

    Student thesis: Master

    File

    Drift corrected frame averaging and image alignment: using a graphics processing unit for image processing

    Author: Pluk, A., 31 Jan 2008

    Supervisor: van Liere, R. (Supervisor 1) & de Vos, G. (External person) (External coach)

    Student thesis: Master

    File