Projects per year
Personal profile
Education/Academic qualification
Creative technology, Master, Analysis of Avatar Image in Videogames, Universidade Federal do Parana
2018 → 2020
Award Date: 24 Mar 2020
Creative technology, Bachelor, An interactive book based on Brazilian folklore, Federal University of Technology - Paraná
2011 → 2016
Award Date: 4 Apr 2016
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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SDG 9 Industry, Innovation, and Infrastructure
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SDG 10 Reduced Inequalities
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SDG 16 Peace, Justice and Strong Institutions
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Collaborations and top research areas from the last five years
Projects
- 1 Finished
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Impactful innovation designfor solving meaningful wicked problemsin innovation eco-systems
Baets, W. (Project communication officer), Hu, J. (Project Manager) & Messias Goss Dos Santos, J. (Project member)
9/01/23 → 8/01/25
Project: Third tier
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Met Mij: AI-powered tool for identifying and connecting people and local services
Goss Dos Santos, J. M., 11 Dec 2024, Eindhoven: Technische Universiteit Eindhoven. 83 p.Research output: Thesis › EngD Thesis
Open AccessFile296 Downloads (Pure) -
‘Met Mij’: The Theoretical Model Behind AI-Enhanced Identification and Connecting Tool
Goss, J. & Baets, W., Jun 2024, From User to Human: USINET ALUMNI EVENT 2024. Hu, J. & Khan, J. (eds.). Eindhoven, p. 36-51 15 p. 3Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review
Open AccessFile132 Downloads (Pure) -
Space as a remediation of the character’s metaphor: a narrative provocation
Goss, J. (Corresponding author) & Fadel, L. M., 2022, In: Pós. 29, 54, 13 p., e171043.Research output: Contribution to journal › Article › Academic › peer-review
Open Access -
Desenvolvimento do protocolo ANEDIMA para análise da imagem do avatar de videogame
Goss, J. (Corresponding author) & Battaiola, A., 1 Apr 2021, In: Revista Educação Gráfica. 25, 1, p. 95-115 21 p.Translated title of the contribution :ANEDIMA protocol development for the image of the video game avatar analysis Research output: Contribution to journal › Article › Academic › peer-review
Open Access -
Análise da imagem do avatar em videogames
Goss, J., 2020, 257 p.Translated title of the contribution :Avatar Image Analysis in Video Games Research output: Other contribution › Academic
Open Access