• 384 Citations
20082019
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Personal profile

Quote

“More than just fun and exciting, play is a working model of flexibility. There is a vital link between play, psychological development and learning.”

Research profile

Ben Schouten is Full Professor of Playful Interactions in Intelligent Systems. In addition, he is scientific director of education at the Amsterdam University of Applied Sciences. He is an advisor for the European Commission on the Internet of Things as well as for the Dutch Cultural Media Fund, responsible for E-culture. Schouten is interested in games & play design for social innovations, citizen empowerment and culture.

Schouten was the general chair of the renowned CHI PLAY 2017 conference and co-founder of the Games for Health Conference series. He has co-edited several scientific volumes, such as the proceedings of the 5th International Joint Conference of Ambient Intelligence and the thematic issue of the Journal of Ambient Intelligent Systems (2013), on playful Interactions and Serious Games.

Academic background

Ben Schouten graduated from the Rietveld Art Academy in 1983 and received a Master’s degree in Mathematics, specializing in chaos theory, in 1995. In 1996 Ben Schouten founded Desk.nl, providing innovative internet related solutions. In 2001, Schouten received his PhD from the University of Amsterdam for his award-winning thesis on intuitive image browsing and searching. In the following years, Schouten had his own group at the Centre for Mathematics and Computer Science (CWI, Amsterdam) and taught at the Utrecht School of Art & Technology (HKU). In 2010, he was appointed Full Professor of Playful Interactions in Smart Environments at Eindhoven University of Technology (TU/e) and in 2013 Lector of Play & Civic Media Research at Amsterdam University of Applied Sciences.

Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

Human computer interaction Engineering & Materials Science
Feedback Engineering & Materials Science
Biometrics Engineering & Materials Science
Delivery of Health Care Medicine & Life Sciences
Health Medicine & Life Sciences
citizenship Social Sciences
Tile Engineering & Materials Science
Mobile phones Engineering & Materials Science

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Projects 2011 2015

I-PE: intelligent Play Environements to stimulate social and physical activities

Eggen, B., Cremers - Nijssen, J., Bekker, T., Schlief, M., Schlief, M., Schouten, B., Rijnbout, P. & Schoumacher, J.

1/01/1130/06/15

Project: Research direct

Research Output 2008 2019

The playful scientist: stimulating playful communities for science practice

Schouten, B. A. M., van der Spek, E. D., Harmsen, D. & Bartholomeus, E. J. C., 1 Jan 2019, The playful citizen : civic engagement in a mediatized culture. Glas, R., Lammes, S., de Lange, M., Raessens, J. & de Vries, I. (eds.). Amsterdam: Amsterdam University Press, p. 235-254

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Chi play 2018 welcome

Mueller, F., Johnson, D., Schouten, B., Toups, Z., Wyeth, P., Hämäläinen, P., Iacovides, I., Mekler, E. D., Koenitz, H. & Wallner, G., 2018, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. New York: Association for Computing Machinery, Inc, p. iii-iv

Research output: Chapter in Book/Report/Conference proceedingForeword/postscriptAcademic

Thinking outside the (tool) box: empowering people with toolkits

Jarusriboonchai, P., Meissner, J. L., Hansen, N. B. & Schouten, B., 29 Sep 2018, NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. New York: Association for Computing Machinery, Inc, p. 980-983 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Human computer interaction
Power (Psychology)

You; the observer, partaker or victim. delineating three perspectives to empathic engagement in persuasive games using immersive technologies.

Kors, M. J. L., van der Spek, E. D., Ferri, G. & Schouten, B. A. M., Oct 2018, CHI PLAY 2018: Proceedings of the 2018 Annual Symposium on Computer Human Interaction in Play. New York: Association for Computing Machinery, Inc, p. 493-501 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

empathy
appeal
ability

Arguing on the holodeck. Designing immersive interactive entertainment with persuasive intent

Kors, M. J. L., Millenaar, K., van der Spek, E. D., Ferri, G., Schouten, B. A. M., Sandovar, A., Ketel, C. & Dormans, J., 15 Oct 2017, CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, Inc, p. 667-671 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Industry

Prizes

Living Labs Global Award 2012

Ben Schouten (Recipient), 2012

Recognition: OtherDiscipline relatedProfessional

Living Labs Global Award 2013

Ben Schouten (Recipient), 2012

Recognition: OtherDiscipline relatedProfessional

Activities 2012 2013

  • 1 Workshop, seminar, course or exhibition
  • 1 Editorial activity
  • 1 Membership of board

Dutch Games Association (DGA) (External organisation)

Ben Schouten (Member)
2013

Activity: Membership typesMembership of boardScientific

Journal of Ambient Intelligence and Smart Environments (Journal)

Ben Schouten (Editorial board member)
2013

Activity: Publication peer-review and editorial work typesEditorial activityScientific

3rd International Joint Conference on Ambient Intelligence, AmI 2012

Ben Schouten (Chair)
2012

Activity: Participating in or organising an event typesWorkshop, seminar, course or exhibitionScientific

Student theses

Creating meaningful experiences in participatory co-design sessions by means of personal and collaborative reflection

Author: Bashev, S., Jun 2018

Supervisor: Schouten, B. (Supervisor 1) & Hansen, N. (Supervisor 2)

Student thesis: Bachelor

Curious-action: design-research on eliciting repetitive curiosity in public spaces

Author: Tieben, R., 31 Aug 2010

Supervisor: Bekker, M. (Supervisor 1), Schouten, B. (Supervisor 2) & Ross, P. (Supervisor 2)

Student thesis: Master

Design for left-behind children: to strengthen the emotional bond with their migrant parents

Author: Li, A., 31 Jan 2017

Supervisor: Hengeveld, B. (Supervisor 1) & Schouten, B. (Supervisor 2)

Student thesis: Master

Design for perception: EHV2

Author: Kwikkers, M., 31 Jul 2013

Supervisor: Schouten, B. (Supervisor 1)

Student thesis: Master

Embodied digital transactions

Author: Rooijakkers, J., 31 Aug 2015

Supervisor: Hengeveld, B. (Supervisor 1) & Schouten, B. (Supervisor 2)

Student thesis: Master